Mech Neck Walker 3d model

Get this Mech Neck Walker 3d model with an activity control menu for the Blender Game Engine.

There are three scenes.

  1. TestGround scene:

TestGround scene

The scene where everything occurs. Contains the camera control and the gathered Mech_Neck scene.

  1. MechNeck scene:

MechNeck scene

Contains my vivified model for altering.

I caused the present situation since it is an extremely mind boggling object with many parts thus I needed to have it separate from the principle scene.

  1. AnimationMenu scene:

AnimationMenu scene

Overlay scene for the mouse contribution to change the activity and the liveliness speed.

Game Engine Controls:

Left mouse button for changing the movement and the animationspeed into the menu.

Hold right mouse button to turn

Mouse wheel up/down to zoom in/out

Press p-key into the 3d window to begin it.

A few activitys:

Idel 1

Idel 1

Idel 2

Idel 2

Walk Cycle

Walk Cycle

Run Cycle

Run Cycle

Broken

Broken

Go ahead and utilize this as a format for your own vivified models

You have not the option to utilize the model or the surfaces for business purposes.

Demonstrated, manipulated and enlivened in Blender

Finished in 3D-Coat

Geometry-
Vertices: 18130
Edges: 53143
Polygons: 35228
Objects: 122
Cameras: 1
Lights: 3
Textures Yes
Materials Yes
Rigged Yes
Animated Yes
3D Printable Ready No
Game Ready (low poly) Yes
UV Mapped Yes
Unwrapped UVs-

Unverpackte UVs

See now!

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